Blender Guru


This is the test animatic for the destroyed building. It was rendered in OpenGL (no lighting or textures) to give me a feel for pacing and camera framing. Here is the run down of what is going on:

We start at an upside down alarm clock. The clock ticks over to 7:00AM and music starts playing. The camera pulls out to reveal a building that has just been hit with an earthquake. Smoke billows out of the smashed windows and loose paper floats through the sky. The building suddenly lurches as the support weakens, then the building slowly collapses to reveal a burning and destroyed city.

It’s hard to see with no background but the building is falling, not the camera moving upwards ;)



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